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Showing posts from November 20, 2016

Divinity 2 - Ego Draconis - Ygerna's Memory

Game art from Divinity 2: Developer's Cut , which includes the Dragon Knight Saga -- Ego Draconis and Flames of Vengeance. Available risk-free with money-back guarantee from Good Old Games . After entering the Hall of Echoes for a second time, the player character somehow accesses the past or possibly Ygerna's memory. In this grey dream sequence (?) the Dragon Knight interferes with the past and saves Ygerna from death, causing her to reawaken in the real world.

Divinity 2 - Ego Draconis - Hall of Echoes

Game art from Divinity 2: Developer's Cut , which includes the Dragon Knight Saga -- Ego Draconis and Flames of Vengeance. Available risk-free with money-back guarantee from Good Old Games . The Hall of Echoes is visited twice. First in a dream sequence shortly after the player character hero(ine) is imbued with some Dragon Knight powers. And again at the end of the Ego Draconis storyline when it is physically visited by the Dragon Knight.

Divinity 2 - Ego Draconis - Flying Fortresses

Game art from Divinity 2: Developer's Cut , which includes the Dragon Knight Saga -- Ego Draconis and Flames of Vengeance. Available risk-free with money-back guarantee from Good Old Games . In addition to the fortresses at Sentinel Island and Broken Valley, there are separate flying island platforms, corresponding to four of the Black Ring's generals. These are generally accessed by teleporter and their location is not pinpointed on the general map. In our screenshots, we show a mix of fortress islands with artillery intact and after artillery has been destroyed by the Dragon Knight (in Dragon form). . . .

Divinity 2 - Ego Draconis - Damien Invasions

Game art from Divinity 2: Developer's Cut , which includes the Dragon Knight Saga -- Ego Draconis and Flames of Vengeance. Available risk-free with money-back guarantee from Good Old Games . During the course of the main quest / story, the Black Ring under the command of Damien invades Sentinel Island and Broken Valley with flying fortresses -- gigantic floating rocks on which are fortresses and artillery installations. The land below also becomes poisoned and most plant life dies. . .