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Showing posts with the label Heroes of Might and Magic V: Hammers of Fate

Heroes of Might and Magic V - Story 2, Campaign 3, Mission 5 - The Decoupling

Fantasy game art from Heroes of Might and Magic V . The final battle in Hammers of Fate is meant to be the siege of Tor Hrall, by either Haven or fortress troops you are provided with after liberating Horncrest and the Stag Duchy. However, it is possible to not only assemble a sizable army of Inferno troops, but also to capture Tor Hrall with Ylaya and Isabel before liberating Horncrest and joining forces with Duncan and Wulfstan. The following combat replays were recorded from playing Hammers of Fate in the Tribes of the East game engine, and therefore you will see some grey inferno troops that are alternate Inferno unit upgrades introduced in Tribes of the East. In using Inferno forces, we also discover something interesting: That the adversary, King Torghal, is scripted to always have maximum mana all the time. In the first video, we see that the demonic Familiars have drained him of all his mana early in the siege, but he nevertheless is restored to his full amou...

Heroes of Might and Magic V - Story 2, Campaign 3, Mission 4 - Dragons

Fantasy game art from Heroes of Might and Magic V .

Heroes of Might and Magic V - Story 2, Campaign 3, Mission 3 - The Meeting

Fantasy game art from Heroes of Might and Magic V .

Heroes of Might and Magic V - Story 2, Campaign 3, Mission 2 - The Break

Fantasy game art from Heroes of Might and Magic V . The first movie starts with Ylaya passing a garrison. In this mission, she must escape Soulscar territory by passing three garrisons in two, three, and four weeks respectively, before strong forces block the routes. The second movie appears after the final garrison is passed, then cuts to what happened in Dwarven lands while she was spying on the Soulscar.

Heroes of Might and Magic V - Story 2, Campaign 3, Mission 1 - The Spy

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Heroes of Might and Magic V - Story 2, Campaign 2, Mission 5 - Laszlo

Fantasy game art from Heroes of Might and Magic V .

Heroes of Might and Magic V - Story 2, Campaign 2, Mission 4 - The Brothers

Fantasy game art from Heroes of Might and Magic V .

Heroes of Might and Magic V - Story 2, Campaign 2, Mission 3 - The Guerrillas

Fantasy game art from Heroes of Might and Magic V . There is no mission introduction cutscene. The main tasks are to free a hero, help him escape by clearing the way, take back a Dwarf citadel, and intercept a payroll caravan. The latter is referenced in the cutscene that begins mission 4, "The Brothers".

Heroes of Might and Magic V - Story 2, Campaign 2, Mission 2 - The Ambush

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Heroes of Might and Magic V - Story 2, Campaign 2, Mission 1 - The Border Zone

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Heroes of Might and Magic V - Story 2, Campaign 1, Mission 5 - The Choice

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Heroes of Might and Magic V - Story 2, Campaign 1, Mission 4 - Negotiations

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Heroes of Might and Magic V - Story 2, Campaign 1, Mission 3 - Duncan

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Heroes of Might and Magic V - Story 2, Campaign 1, Mission 2 - The Suspicion

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Heroes of Might and Magic V - Story 2, Campaign 1, Mission 1 - Rebels

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Heroes of Might and Magic V - Story Arc 2 - Hammers of Fate

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Heroes of Might and Magic V - Faction - Haven - Units

Fantasy game art from Heroes of Might and Magic V . Play Heroes of Might and Magic V risk-free with money-back guarantee from Good Old Games. Peasant Peasants are an important source of revenue for their lords. Though weak and poorly trained, they are numerous. Conscript Conscripts are the basic infantry of the Holy Griffin Empire. They are relatively weak and partially trained, but numerous. Brute Brutes view cruelty as a necessary means to achieve their end. These steely warriors are unflinching in battle, crushing any opponent who stands in their way. Archer Archers are useful in battle to weaken the enemy ranks before melee combat. The archers of the Griffin Empire excel in the art of overwhelming the enemy with barrages of arrows. Marksman Marksmen are key in battle, able to weaken the enemy ranks before they close for hand-to-hand. Their powerful crossbows loaded with heavy bolts are especially deadly at close range. Crossbowman With the new gover...

Heroes of Might and Magic V: Hammers of Fate - Faction - Fortress - Units

Fantasy game art from Heroes of Might and Magic V . Play Heroes of Might and Magic V risk-free with money-back guarantee from Good Old Games. Defender Comprising the backbone of any Dwarven army, the Defenders are the Stone Halls' most numerous troops. Bolstered by their tough Dwarven armour, Defenders can hold their ground against the attacks of enemies much mightier than they are. Shieldguard Shieldguards are battle-hardened warriors whose mission is to protect other Dwarven units. Using their mighty shields, the Shieldguards can build an unbreakable wall to decrease the damage inflicted by the attacking enemy. The greater the distance the enemy moves to attack, the weaker their blow will be. Mountain Guard Mountain Guards are able to withstand the attacks of their enemies with a rock-like durability. These fabled dwarf foot soldiers, armed with huge shields reminiscent of fortress walls, provide a formidable obstacle to any opponent. And while they stan...

Heroes of Might and Magic V: Hammers of Fate - Faction - Fortress - Town

Fantasy game art from Heroes of Might and Magic V . Play Heroes of Might and Magic V risk-free with money-back guarantee from Good Old Games. Asbrand Good luck accompanies the dwellers of Asbrand both in peaceful labour and in war. This is because of a magical spear, Asbrand's pride and the chief of its treasures. A legend says that the runes adorning the ancient blade are the marks left by the breath of Arkath himself, who gave this spear to the first of the Dwarves and promised to grant them his protection and help in all their undertakings. Berngeyr The location of Berngeyr is a backwater district of the Dwarven Kingdom. In this region, which remains as wild and desolate as ever, the Dwarves breed and train their savage bears for use as mounts. The ready supply of trained mounts and riders means that they can always provide an extra warrior for the garrison of Berngeyr. Eirik Traditionally a rough-and-tumble town of nimble fingers and swift justice...