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Marvel Ultimate Alliance - Comic Book Covers

Game art from Marvel Ultimate Alliance . In addition to the story of the heroes versus the Masters of Evil, gameplay in Marvel Ultimate Alliance includes a number of optional training missions. Solo training missions generally reference one of their past exploits and are preceded by a picture of a comic book cover related to the hero.

Marvel Ultimate Alliance - Epilogue

Game art from Marvel Ultimate Alliance . During the missions in Marvel Ultimate Alliance, the superheroes have the opportunity to perform optional good deeds, and must choose between saving Jean Grey or Nightcrawler in Mephisto's Realm. After the ending in Act 5, Uatu shows the superheroes a glimpse of the future that their actions -- or inaction -- have set in motion. But even these are not set in stone, as he says their future choices can still affect the outcome.

Marvel Ultimate Alliance - Act 5

Game art from Marvel Ultimate Alliance . In this final Act of the story in Marvel Ultimate Alliance, the heroes return to Earth and confront Doctor Doom, who apparently declines to use his godlike powers to smite them and instead lets them wander about admiring the changes he has wrought. The superheroes fight their way past Doctor Doom's minions, and in the confrontation with Doom manage to touch him with the device devised by Uatu the Watcher. In doing so, they strip him of enough godly power so that the Asgard god Odin can destroy him with a bolt of lightning.

Marvel Ultimate Alliance - Act 4

Game art from Marvel Ultimate Alliance . In Act 4, we discover that Uatu The Watcher has intervened and rescued the heroes from Doctor Doom at the last possible moment. He informs them of a possible way to defeat Doctor Doom, but they will need two extra-terrestrial artifacts. To obtain these items, the superheroes travel to the Shi'ar Empire and thwart a coup against the rightful Empress; and then to the Skrull Empire where they survive the hostile Skrull before stealing a piece of technology from the world-eating Galactus . Act 4 ends in what is probably the most cinematic encounter in the game: Silver Surfer dodging the attacks of the colossal Galactus.

Marvel Ultimate Alliance - Act 3

Game art from Marvel Ultimate Alliance . In Act 3, the heroes relocate their base of operations to Asgard where Loki has deposed Odin and imprisoned the other gods. After two key missions to liberate Asgard, the heroes continue in pursuit of Doctor Doom. Doctor Doom's plans are finally revealed, but although the heroes defeat the last of the Masters of Evil, they are too late to stop Doctor Doom himself. Doom has stolen the power of Odin, and with his newfound godly power he easily defeats the heroes.

Marvel Ultimate Alliance - Act 2

Game art from Marvel Ultimate Alliance . In Act 2, the heroes race to rescue Jean Grey and Nightcrawler, two of the heroic X-Men that have been kidnapped by the Master of Evil. Because of Loki's involvement with the Masters of Evil, they relocate to the home of Doctor Strange, the Sorcerer Supreme, to draw on his expertise with matters arcane. In their pursuit of the Masters of Evil and the kidnapped X-men, the heroes are stalled by a diversion to Murderworld but manage to rescue Jean Grey. They continue on to the hell-like realm of Mephisto to rescue Nightcrawler, only to discover they have been set up by Doctor Doom to be offerings to Mephisto in exchange for the mysterious Twilight Sword. One of the X-Men is irrevocably destroyed.

Marvel Ultimate Alliance - Act 1

Game art from Marvel Ultimate Alliance . Act 1 has the heroes assemble to rescue the S.H.I.E.L.D. helicarrier and avert a nuclear disaster. They then turn their attention to discovering and foiling the plans of Doctor Doom and the Masters of Evil. They are led by the nose from one location to another, always a step behind and forced to handle crises that cannot be ignored: They first fend off the Masters of Evil from Omega Base, protecting its scientific secrets and preventing the mobile research facility from ramming a dam and killing thousands. Next they rush to liberate Atlantis where the Masters of Evil have assisted in staging a coup to keep the heroes busy while they steal an an ancient text. Finally, they pursue the Masters of Evil to the Mandarin's Palace in the Valley of Spirits, only to discover they have been duped yet again while the Masters of Evil further their plans elsewhere.