Fantasy game art from Dwemer Skyship, a mod for The Elder Scrolls IV: Oblivion. |
In the video below, the character starts out very high above the ground, and because of the distance, the Oblivion game engine displays the landscape using the reduced detail "Distant LOD" version. As the character gets closer, this is replaced by the actual game model for land, trees, grass, and buildings. In some cases, the game engine is struggling to catch up with the transition, and trees and buildings will momentarily vanish while the Distant LOD versions are replaced.
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